Virtual Memory
==============
Pages
Frames
Resident
Access Control
4-levels of access
Translation
Working Set
Balance Set
Page Fault
Faults vs. Traps
Page Table Entry(PTE)
Program Region
Control Region
Valid bit
Protection bits
Modified bit
Reference bit
Page replacement
Physical Frame Number
System Page Table
Process Page Table
Base Register
Length Register
VAX Two-level translation
PxBR / SBR
Page fault latency
TLB
Context switching
Segmentation



Cache Memory
=============
memory hierarchy
Access Latency
prefetching
post-storing
touch instruction
spatial locality
temporal locality
tag store
data store
dirty bit
reference bit
hit ratio
cache block
index bits
Tag bits
Tag store entry
direct mapped cache
Set
n-way set associative cache
fully associative cache
byte within block
content-addressable memory (CAM)
write back / write through
replacement algorithms
perfect LRU
pseudo LRU
FIFO
Random
Victim/Next Victim
Tree(Triangle) replacement
Instruction/data caches
Virtual/physical caches
Interprocess communication
Cold start problem
Runtime Activation Record
Context switch
Write Back/Write through
Virtually indexed physically tagged
Write allocate
Virtual Space fixation
Sector cache
Uniprocessor cache consistency
Intelligent I/O
Direct memory access
Inclusion property

Interrupt/Exception
===================

interrupt
exception
precise exception
fault
trap
difference between interrupts & exceptions
	cause
	when to handle
	mask
	context
	priority
polling (interrupt)/ spin-waiting
interrupt enable bit
Autoincrement
architectural state
internal state
interrupt[exception] vector
machine check
power failure
trace bit
sticky flag

I/O
===

asynchronous/synchronous
handshaking
protocol
ethernet
polling/interrupt/controller
Backdoor Bus 
DMA (Direct Memory Access)
I/O processor
Access method of I/O
CAM/RAM/
Random access/direct access(DASD)/sequential access
Interrupt priority Level
I/O structure
medium/device/controller
transaction
transfer/arbitration
central/distributive arbitration
master/slave
Request
Grant
SACK
data/address/control
Multiplexing
pending bus / split-transaction bus
priority arbitration unit
daisy chain
race condition
Aerial Density
Rotation
Seek Time
UniBus
Burst
Starvation
Urgent preempts less urgent
Master Synch
Slave Synch
RAID 0 - 5
Performance/Reliability/Capacity
RAID 1: Mirroring
RAID 2: ECC
RAID 3: Parity and Interleaving
RAID 4: Parity with a file per disk
RAID 5: Spread parity bits to rotate


Processor Speedups
==================
SSI
MSI
LSI
VLSI
Bit Slice
Wafer
Fault tolerant computing
Triple modulo redundancy
Fault avoidance
Single point of failure
Pipeline Register
Fetch
Decode
Execute
Speed up
Flow dependency
RAW Hazard
Vector Processor
Scalar Processor
Superscalar
Super pipelined
non-deterministic caches
Vector load
Vector multiply
Instruction buffer
Loop buffer
Setup time/ Hold time
Scoreboard
Strip-mining
Semantic Gap
uOps
ROps (AMD)
Load Context Instruction (VAX)
Vectorizable or Parallelizable
Recurrence relation
Vector length register
Row major order
Stride
Vector chaining
Out-of-order execution
Data forwarding
Scoreboarding
Resource problem
Stall
Tomasulo's alogorithm
Output dependency
Register renaming
Register alias table
Reservation station